Enter the World of D. B. Goodin

Where machines steal art, rhymes bite back, and the world gets rewritten while you sleep.

Welcome to the mind of D. B. Goodin—where cyberpunk collides with conspiracy, and the fight for humanity plays out across digital landscapes and gritty real-world streets. Each book throws you into a high-stakes world of hackers, AIs, cyborgs, and everyday rebels who dare to challenge corrupted systems.

If you love fast-paced fiction with smart characters, dangerous tech, and a touch of the unexpected, you’re in the right place.

Meet the Worlds Within

Rhymeworks (Coming Soon)
 Nursery rhymes were never for children. Army veteran Stewart Norris signs on to test a VR scenario built on Little Miss Muffet—and learns the rhyme is a machine that runs on whatever he fears most. Every verse is a test. Every test takes something back.

The Whimsywild (2027)
 Alice Kingsley was a WonderCrack champion before the game became the habit she couldn’t quit. She walked into a back-alley clinic to get clean—and woke up in the ghostline, the place where the Whimsywild quarantines what it means to delete. Now a six-fingered Rabbit is her only guide, her sanity has a meter, and the Queen is watching.

Way Worlds (2028)
 The ley lines run strongest across the Great Plains—and Elaine’s aunt Mabel followed them into the Ways and never came back. With nothing but a journal that ends mid-quest, Elaine sets out to finish what Mabel started. The demon who offers to help has his own timetable.

The Oblongum Cycle (2027)
 In Oblongum, the world gets rewritten while you sleep—a wall moved, a name lost, a whole day that never happened. Locke is the only one who remembers the earlier drafts. Every correction makes things safer and erases something worth keeping, and someone is choosing what goes next.

Cyber Overture
In a future where AI has taken over the music industry, one woman joins a rebellion to bring back real sound—and finds herself up against powerful enemies who will do anything to keep control.

Interstellar Online
MMOs just got real. Cassidy Delgado’s dream game hides a destructive code—and when her family is threatened, she must level up or lose everything in both the virtual and physical worlds.

Cyber Teen Project
Teen hacker Nigel Watson thought his talents were just for pocket money. But when his family is targeted, he’s pulled into a dangerous game where one wrong keystroke could cost him his life.

Cyber Hunter Origins
Treeka wakes up as a cyborg with no memory and a mission she didn’t choose. To save her sister—and herself—she’ll have to outsmart her creator before she’s turned into someone else’s weapon.

Aiko Rising
Aiko Takahashi was twelve when her parents were murdered and her mother’s mind-tech vanished with the killers. Raised by an uncle who used to kill for a living and guarded by an AI built to keep her alive, she’s spent every year since learning to hunt. The people who took Mindjevity have been waiting for her to come looking—and they know something about her that she doesn’t.

The Ley Line Map of the Plains

Where the ghost of the Western Interior Seaway still runs, where it goes to ground, and the one stretch of old floor where a door can be opened. Drawn to Mabel’s logic: seats sit where lines cross; the door sits where the line ends.

Like kickass hackers, cybernetic rebels, and virtual chaos?

Start reading today and never look at tech the same way again.

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